Open nickel-as opened 7 years ago
We have the same problem over here. Two monitors, one of them lags constantly; whichever one is not currently selected.
(Use google the answer is really easy to find) All you have to do is focus any other window than the games, then both will run at full speed
This is due to the ForegroundLockTimeout of Windows. https://technet.microsoft.com/en-us/library/cc957208.aspx
We may be able to param this to set it to 0, so there won't be system priority on focused screen.
Temp fix : https://www.razerzone.com/fr-fr/cortex
In Settings, use this custom config, apply, restart. This will solve all Windows 10 focus stealing.
If you don't want to change anything on your windows, just try to unselect all the game's window and make another app focused, using Alt Tab.. It'll at least divide equally the remaining processing capacity on your game's windows.
@r-mach where that option is located that I can not find cortex
Game Booster > Boost Then tick Custom. It's all the way down 👍
@r-mach perform tests and the problem persists there was no change in 2 players and 3 players always there one that takes the focus and runs at 60 fps the others between 15 or 10 fps
test with the Left 4 Dead 2 and look at the fps only one works perfect the others less FPS
@luisloco what version of Windows and the app are you running?
Okay, could you see if the game allows you to limit the number of FPS ? This is likely due to your graphic card, not from the focus anymore. If you can, limit the framerate to 30 fps on each instances and see if it's better balanced
@r-mach will there be some way to run all in the foreground since that is the problem that one is the one that works in the first dish the others do not
version: Release2.0-Alpha8 Windows 10 pro
Hey @luisloco As I've said, one way can be to just unselect all of the windows, so there're no "main focused foregrounded window" and the FPS balance is good. But the second problem remain. The GPU will prioritize is own way, and the only way to prevent this is to make a custom script inside NucleusCoop which will handle GPU balancing... We're planning to make custom GPU balancing, but it require some knowledge that we are currently lacking of. We expect some external help, and we also try to do it ourself by putting a lot of efforts on this issue. We may find a fix ASAP, this is indeed really anoying.
Borderlands 2 is real laggy for me. One of the screens is buttery smooth, the other lags out. I can alt tab and select the laggy screen which improves it but then the other one then becomes real laggy. Never had an issue in the old splitplay codeplex version. Anything i can do to fix it? Currently unplayable.