lucasb-eyer / mwdns

Memory Which Does Not Suck - play turn-based and realtime memory with your friends in the browser.
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Send card positions to the server after drop #8

Closed vsupalov closed 11 years ago

vsupalov commented 11 years ago

Also the move transitions which arrive from the server should be animated at a proper speed (calculate the animation time based on the distance to travel)

what about z-index behaviour?

What about live move updates? (bad idea)

lucasb-eyer commented 11 years ago

I agree to that bad idea comment

I'd just specify the rule "whatever moved last gets z-max and increments z-max by 1 thereafter". This way every player should see the same thing. Hopefully.

lucasb-eyer commented 11 years ago

Implemented in a0fb6c1457e79d2e7cfb8546cefe7841286c6ef5