Hi, thanks for developing this useful tool.
I run it sucessfully on my project, but its FOV is looking from ground to body.
Therefore I try to change FOV via modifying vis_o3d.py. I add some code like below.
self.ctr = self.vis.get_view_control()
self.ctr.change_field_of_view(step=-90)
However, it didn't work. Can you explain why or provide me another approach to achieve it?
Update
Above code I used is to change FOV, but not to change view angle.
To solve my issue, it is not necessary to modify FOV. What I need to do is to change view angle.
Therefore, I dig into the src, and modify the parameter R_along_axis in the function vis_json.
Finally, I successfully got my desired view angle.
Just share this to someone have the same issue/need.
Hi, thanks for developing this useful tool. I run it sucessfully on my project, but its FOV is looking from ground to body.
Therefore I try to change FOV via modifying vis_o3d.py. I add some code like below. self.ctr = self.vis.get_view_control() self.ctr.change_field_of_view(step=-90) However, it didn't work. Can you explain why or provide me another approach to achieve it?