lucaspoffo / renet

Server/Client network library for multiplayer games with authentication and connection management made with Rust
Apache License 2.0
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Server event collection should go in RenetReceive system set #132

Closed UkoeHB closed 6 months ago

UkoeHB commented 6 months ago

This way systems in PreUpdate that run .after(RenetReceive) will properly see server events.

lucaspoffo commented 6 months ago

Makes sense, thanks!