lucaspoffo / renet

Server/Client network library for multiplayer games with authentication and connection management made with Rust
Apache License 2.0
685 stars 69 forks source link

Server event collection should go in RenetReceive system set #132

Closed UkoeHB closed 10 months ago

UkoeHB commented 11 months ago

This way systems in PreUpdate that run .after(RenetReceive) will properly see server events.

lucaspoffo commented 10 months ago

Makes sense, thanks!