RenetClient increments its current_time by adding the duration of the last tick. Since Duration doesn't have infinite precision, this causes current_time to drift. For long-running servers and clients this may become noticeable.
The time should instead be set equal to the actual current time.
RenetClient
increments itscurrent_time
by adding the duration of the last tick. SinceDuration
doesn't have infinite precision, this causescurrent_time
to drift. For long-running servers and clients this may become noticeable.The time should instead be set equal to the actual current time.