Closed lucaspoffo closed 1 year ago
Testing the Trait with the steamworks::NetworkingMessages
and it seems to work well. Created a simple echo demo using the SteamTransport and the Steam Lobby API. It needs some fixes on the steamworks-rs
side but overall seems good enough for a simple game.
How can one help you with this?
I started to test this out and ran into a minor change I needed ( https://github.com/lucaspoffo/renet/pull/50 ), but otherwise, I think this was going to work for my use case.
I ended up changing direction though and didn't end up targeting WASM or using Renet, so I don't have a concrete use of it.
tl;dr: This looked pretty much ready to use from my perspective, and might be fine to merge ( other than accounting for Sync + Send
bounds with https://github.com/lucaspoffo/renet/pull/50 or an alternative ).
I went in a different implemention direction in another branch, closing this.
Another attempt to try making #10 possible.
The idea of this PR is to gather what Trait would be most suitable for WASM support and UDP at the same time. By default, renet will have the UdpTransport available in the main library. For other types like Wasm/Steam/.. it would be on a separate create.