Click handling added by ItemClickSupport doesn't seem to conform to platform conventions. Specifically:
Touching an item, then moving the finger off the item before releasing still triggers a click event. Think this should be a 'cancelled' click.
Ripple animations for short-press events seem to finish prematurely. To try and explain: in the settings app, long-pressing an item that only supports short presses causes the ripple effect to slowly propagate until it fills the entire drawable area. Using ItemClickSupport, the animation proceeds as normal for the duration required for a long press, then speeds up as if a long-press has occurred. I can add a video if this description is not clear.
Very short taps do not seem to trigger the ripple animation at all, but are triggering the click handler.
Click handling added by
ItemClickSupport
doesn't seem to conform to platform conventions. Specifically:ItemClickSupport
, the animation proceeds as normal for the duration required for a long press, then speeds up as if a long-press has occurred. I can add a video if this description is not clear.