Apparently the first person view distance last time was so small that the camera would violently shake when you look far up. I increased it 10 times so it's still minuscule but now the look movement is smooth.
I also increased the vertical first person range so you can look around a bit more without Pacman's body getting in the way.
Apparently the first person view distance last time was so small that the camera would violently shake when you look far up. I increased it 10 times so it's still minuscule but now the look movement is smooth.
I also increased the vertical first person range so you can look around a bit more without Pacman's body getting in the way.