Spam aircraft in the sky, and use the same weapons if available.
Allied gangs, example: Player Gang + Families, each in their own areas.
Maybe you already know, but if not.
I realized that if I put the name of the gang created in "relationships.dat" it works, but only with the vanilla from the game. It would be nice to create an external "relationships.dat" to configure the will.
Example that works:
alien
Respect Alien
Hate COP ARMY
Dislike CIVMALE CIVFEMALE
Example that doesn't work:
alien
Respect Alien PLAYER GANG_PLAYER
Spam aircraft in the sky, and use the same weapons if available.
Allied gangs, example: Player Gang + Families, each in their own areas.
Maybe you already know, but if not.
I realized that if I put the name of the gang created in "relationships.dat" it works, but only with the vanilla from the game. It would be nice to create an external "relationships.dat" to configure the will.
Example that works: alien Respect Alien Hate COP ARMY Dislike CIVMALE CIVFEMALE
Example that doesn't work: alien Respect Alien PLAYER GANG_PLAYER