lucasw / amiga_assembly

Amiga assembly projects for use with Vasm
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inability to fire second shot before first two have cleared screen #13

Open lucasw opened 6 years ago

lucasw commented 6 years ago

This seems to vary depending on spacing between first two shots?

lucasw commented 6 years ago

Or is the problem that the x position is too large for where the sprite is determined to have cleared the screen?