Feature: Story Experience
[timebox: 30-45 mins, complexity: 1]
As a developer, the story intro pages are expanded to 3 pages, so that the player does not have to read a large amount of text per page.
As a player, I want to have more pages to tell the story so that each page isn’t overwhelmed with content.
To move to the next page, use the same existing continue button
Hallway Page
Divided the existing story contents into two
Hallway page(1) start from
To move to the next page, use the same existing continue button
“Start “The team of apprentices hesitantly step into the hallway, looking around into the begrimed space. The door slams shut behind them, shaking ……………………… "We still haven’t found out if they have Skittles…” Myles sighs, rolling their eyes.” end
To move to the next page, use the same existing continue button
Use the animation module for text.
Use the same existing image
Hallway page(2) start from
Start “The voice continues, “In front of you is a hall filled with doors. Each room has a challenge for you all to beat, one room holds the key. ……………………………..“Remember” the voice pronounces “Nobody belongs here more than you!” end
Feature: Story Experience [timebox: 30-45 mins, complexity: 1]
As a developer, the story intro pages are expanded to 3 pages, so that the player does not have to read a large amount of text per page. As a player, I want to have more pages to tell the story so that each page isn’t overwhelmed with content.
Assets Story content
Expected Outcome