[timebox: 10min, complexity: 1]
As a developer, I need an array of objects for a list of rooms.
Feature: Hallway game play
Assets
List of rooms as array of objects: ‘rooms’ array
Expected outcomes
Array of objects
Story
Room 1: Kitchen
Description: You have entered the kitchen. A pile of stagnant and molding dishes fills the sink. A carving knife covered in fresh blood and gore sits on the counter next to a pile of severed organs.
Room 2: Living Room
Description: Upon entering the living room you notice all the encrusted into the ripped old furniture. The floorboards creak with every step. A sense of decay fills the room.
Room 3: Library
Description: Books are in unkempt piles all over the room. Dust floats intermingled with the smell of old books. The skeleton of a long-dead avid reader is seated in the corner, still rocking slowly, clutching it’s favorite book in it’s dead hands, its mouth slightly agape in an eerie smile.
[timebox: 10min, complexity: 1] As a developer, I need an array of objects for a list of rooms.
Feature: Hallway game play
Assets
Expected outcomes
Story Room 1: Kitchen Description: You have entered the kitchen. A pile of stagnant and molding dishes fills the sink. A carving knife covered in fresh blood and gore sits on the counter next to a pile of severed organs.
Room 2: Living Room Description: Upon entering the living room you notice all the encrusted into the ripped old furniture. The floorboards creak with every step. A sense of decay fills the room.
Room 3: Library Description: Books are in unkempt piles all over the room. Dust floats intermingled with the smell of old books. The skeleton of a long-dead avid reader is seated in the corner, still rocking slowly, clutching it’s favorite book in it’s dead hands, its mouth slightly agape in an eerie smile.