luceroweb / haunted-house-game

https://luceroweb.github.io/haunted-house-game/
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User Story: Trigger specific Audio for Events #45

Closed srosenberg74 closed 2 years ago

srosenberg74 commented 2 years ago

Feature: Story Experience Timebox: 1-2 hours, Complexity: 2

As a user I would like there to be specific sounds triggered by events to create an even more immersive and enjoyable user experience. Assets Sound assets(get from person in charge of gathering sounds) -Werewolf Howl -Zombie Moan -Chainsaw Revving -Scream for ghost -Evil Laugh for Talking Heads -End of Game sound Functionality to trigger the sound upon specific events Dependency with the overall sound on/off state(soundOn True/False State)

    Expected Outcome
        The game will have specific sound effects triggered by specific events, such as a werewolf howl for the werewolf, a zombie moan for the zombie, a chainsaw revving for the chainsaw murderer, etc., to add another layer of fun and immersion.