[timebox: 30, complexity: 1]
Feature: Story Experience
As a player, I want to navigate various rooms of the haunted house from wherever rather than always returning back to the hallway so that I can find keys to unlock the hallway door.
Display button options to navigate between rooms after event is passed
Three random room options (haunted house is CRAZY!! Story team adds mention of interesting doorways in the intro story. Add more rooms.)
Fourth option is back to hallway
[timebox: 30, complexity: 1] Feature: Story Experience
As a player, I want to navigate various rooms of the haunted house from wherever rather than always returning back to the hallway so that I can find keys to unlock the hallway door.
Assets
Room display: ‘Room’ component Event display: ‘Event’ component ‘getRandomRooms’ function Expected Outcome
Display button options to navigate between rooms after event is passed Three random room options (haunted house is CRAZY!! Story team adds mention of interesting doorways in the intro story. Add more rooms.) Fourth option is back to hallway