lucianjames / AssetLibraryTools

Blender addon to help with managing assets for the asset browser
GNU General Public License v3.0
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Texture importer not working with Poliigon textures #12

Open handcraftedcc opened 2 years ago

handcraftedcc commented 2 years ago

PBR importer is having trouble with Poliigon Materials. It's throwing an error saying "completed, 0 materials imported, 513 were deleted after import because they contained no textures (no recognized textures were found in that folder)" Would be amazing if you could add a way to add those as I have a ton of materials I'd like to import using these tools! This is their file storage formating: Textures\BricksFlemishRed001\REGULAR\3K And the naming conventions are: BricksFlemishRed001_COL_VAR1_3K, BricksFlemishRed001_COL_VAR2_3K, BricksFlemishRed001_GLOSS_3K, BricksFlemishRed001_NRM_3K Obviously the coolest thing would be if it could import different resolution types to where you just need to switch the node tree over, (same for color variation), or create a separate material for each one.

Thank you so much for creating this toolset. The import seems to work great for the megascans library.

Cubiipusad commented 1 year ago

ok 👍