lucienmaloney / civ6save-editing

A work in progress collection of tools and information related to editing .Civ6save files
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Civ6Save-structure.md additional informations #1

Open Max1Truc opened 4 years ago

Max1Truc commented 4 years ago

Hi, I was searching for some documentation on .Civ6Save files format... and your repository is the only one I found with a documentation, even incomplete.

I think that, according to the ASCII table from Wikipedia ( https://en.wikipedia.org/wiki/ASCII#End_of_File.2FStream ), 0x01 uint32 are used to separate chunks of data and 0x02 uint32 are used to separate text data from binary data...

What do you think about it?

Max1Truc commented 4 years ago

Oh, and in bin-structure.md the UUID may refer to the UUID of the map, because in Civ6 each mod map has a UUID...

EDIT: By map I mean base map, like Earth, fractal, pangea, etc.

r3a1d3a1 commented 3 months ago

Can you extend support to Civ6Cfg files? When customizing leader pools and city-states and saving it as a config, it's not possible to change mods associated with that config afterwards. So a tool to do so is much appreciated.