Open PrgmrAtHrt opened 1 year ago
Did you try updating your graphics driver? I have seen this kind of issue before with Intel iGPUs, but it was fixed with a driver update.
There is no update. This chipset has been sunsetted.
There is no update. This chipset has been sunsetted.
https://www.intel.com/content/www/us/en/support/articles/000057520/graphics.html
There is an older driver that supports DX12 and the newer one, that supports HVCI but dropped DX12. I use the new driver with Windows 11 with i5/HD4600 and TheForceEngine works as it should. (I use max allocated mem in BIOS FYI)
Have you checked your gamedata for corruption (redownload with steam/gog)?
Also run sfc /scannow
in admin-Terminal/cmd to be sure your systemfiles are okay.
There is no update. This chipset has been sunsetted.
https://www.intel.com/content/www/us/en/support/articles/000057520/graphics.html
There is an older driver that supports DX12 and the newer one, that supports HVCI but dropped DX12. I use the new driver with Windows 11 with i5/HD4600 and TheForceEngine works as it should. (I use max allocated mem in BIOS FYI)
Have you checked your gamedata for corruption (redownload with steam/gog)? Also run
sfc /scannow
in admin-Terminal/cmd to be sure your systemfiles are okay.
The driver you linked is for a generation newer than my chipset and is not compatible. My gamedata and system files are fine.
Looks like an 8-bit color mode issue.
@PrgmrAtHrt Try setting “Color mode” in “Graphics” to True Color
.
@luciusDXL Depending on what the 8-bit color modes are supposed to do, setting True Color
may not be the solution but a workaround only.
Looks like an 8-bit color mode issue.
@PrgmrAtHrt Try setting “Color mode” in “Graphics” to
True Color
.@luciusDXL Depending on what the 8-bit color modes are supposed to do, setting
True Color
may not be the solution but a workaround only.
Yes, true color does indeed work fine for me. However, this is a workaround; not a solution.
This is likely a rounding issue when looking up palettized colors. I will look into implementing a work around (tweak the way rounding occurs in the shaders) at some point. Good to know that true color works. :)
Intel i5-3320m + Intel HD 4000 Graphics