luciusDXL / XL-Engine

XL Engine
http://xlengine.com/
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Properly support GPUs that require power of 2 textures and severe texture size limitations #15

Closed luciusDXL closed 8 years ago

luciusDXL commented 8 years ago

Currently even the OpenGL 1.3 device assumes non power of 2 texture support and 2048 x 2048 size limits. The XL Engine should work even with older GPUs that cannot handle non power of 2 textures and/or more severe texture size limits.

Note, however, that GPUs will be required to support at least 512 x 512 textures and that game resolutions may be limited by GPU texture size.