luciusDXL / XL-Engine

XL Engine
http://xlengine.com/
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Refactor threading code so that multi-platform support can be added #7

Closed luciusDXL closed 8 years ago

luciusDXL commented 8 years ago

The current threading code is Windows specific, the code should be factored into a class or system (similar to the dynamicLibrary code) so that adding Linux and OS X support is possible and so that platform specific code can be pulled out of the gameLoop.

ptitSeb commented 8 years ago

SDL can also help to have cross-platform code.