luckydog7 / Funkin-android

friday night funkin on android
Other
218 stars 120 forks source link

Random crashes not fixed on recent update #190

Open DBPT210 opened 3 years ago

DBPT210 commented 3 years ago

The game crashes randomly for "I don't know" the reason.

Frick it I'm putting the crash information here.


Build fingerprint: 'xiaomi/cereus/cereus:9/PPR1.180610.011/V11.0.4.0.PCGMIXM:user/release-keys' Revision: '0' ABI: 'arm' pid: 32609, tid: 32648, name: SDLThread >>> com.ninjamuffin99.funkin <<< signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x8000 r0 00008000 r1 65540960 r2 00007f80 r3 00000000 r4 00000004 r5 00000000 r6 00002000 r7 00000000 r8 65540920 r9 00008000 r10 00000000 r11 00000000 ip 8d6a8a0c sp 8b0fe400 lr 8d3135f8 pc a8d9adf0

backtrace:

00 pc 00019df0 /system/lib/libc.so (memcpy+108)

#01 pc 003e25f4  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#02 pc 003d36ec  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#03 pc 003d52f0  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#04 pc 000a0444  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#05 pc 0008e374  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#06 pc 00a6d0a4  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#07 pc 00a729cc  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#08 pc 00d967ec  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#09 pc 00d90df8  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#10 pc 005c6904  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#11 pc 005c701c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#12 pc 0096e65c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#13 pc 006f345c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#14 pc 002950b4  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#15 pc 00c563d8  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#16 pc 0080f2dc  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#17 pc 00a33fd0  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#18 pc 00a34d00  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#19 pc 00a3516c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#20 pc 00a3588c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#21 pc 00a35c34  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#22 pc 00dda31c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#23 pc 00932c24  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#24 pc 006552ac  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#25 pc 005ed0c4  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#26 pc 005ed630  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#27 pc 005edacc  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#28 pc 00dda31c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#29 pc 00168bec  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#30 pc 00ce71d8  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#31 pc 00ce7664  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#32 pc 00dda248  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#33 pc 00dd36a0  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#34 pc 000cec38  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#35 pc 000cee90  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#36 pc 000cc238  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so
#37 pc 00ce65a4  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#38 pc 0075113c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#39 pc 001086e8  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so
#40 pc 00db834c  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/libApplicationMain.so (hxcpp_main+36)
#41 pc 00471298  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/lib/arm/liblime.so (Java_org_libsdl_app_SDLActivity_nativeRunMain+512)
#42 pc 00002a51  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/oat/arm/base.odex (offset 0x2000) (org.libsdl.app.SDLActivity.nativeRunMain+160)
#43 pc 0040ed75  /system/lib/libart.so (art_quick_invoke_stub_internal+68)
#44 pc 003e830b  /system/lib/libart.so (art_quick_invoke_static_stub+222)
#45 pc 000a1427  /system/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+154)
#46 pc 001e6691  /system/lib/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+236)
#47 pc 001e117f  /system/lib/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+814)
#48 pc 003e3e3f  /system/lib/libart.so (MterpInvokeStatic+130)
#49 pc 00401d14  /system/lib/libart.so (ExecuteMterpImpl+14612)
#50 pc 0000c718  /data/app/com.ninjamuffin99.funkin-GNqf-gyohOzwt7vyfPkMaQ==/oat/arm/base.vdex (org.libsdl.app.SDLMain.run+156)
#51 pc 001c58fb  /system/lib/libart.so (_ZN3art11interpreterL7ExecuteEPNS_6ThreadERKNS_20CodeItemDataAccessorERNS_11ShadowFrameENS_6JValueEb.llvm.2130134057+378)
#52 pc 001c9f27  /system/lib/libart.so (art::interpreter::EnterInterpreterFromEntryPoint(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame*)+82)
#53 pc 003d6949  /system/lib/libart.so (artQuickToInterpreterBridge+880)
#54 pc 004132ff  /system/lib/libart.so (art_quick_to_interpreter_bridge+30)
#55 pc 00219861  /system/framework/arm/boot.oat (offset 0x10d000) (java.lang.Thread.run+64)
#56 pc 0040ed75  /system/lib/libart.so (art_quick_invoke_stub_internal+68)
#57 pc 003e8209  /system/lib/libart.so (art_quick_invoke_stub+224)
#58 pc 000a1415  /system/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+136)
#59 pc 0034884d  /system/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+52)
#60 pc 003495a5  /system/lib/libart.so (art::InvokeVirtualOrInterfaceWithJValues(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue*)+320)
#61 pc 0036a54f  /system/lib/libart.so (art::Thread::CreateCallback(void*)+866)
#62 pc 00063495  /system/lib/libc.so (__pthread_start(void*)+22)
#63 pc 0001de89  /system/lib/libc.so (__start_thread+24)

I don't know if you even can understand wat this is but fix it and also fix the black boxes issue. I'll wait. Thanks.

DBPT210 commented 3 years ago

A... Please ignore the #tags thing.

DanisLixo commented 3 years ago

look, I would love to explain everything but I will try to summarize: your phone does not run this game

DBPT210 commented 3 years ago

look, I would love to explain everything but I will try to summarize: your phone does not run this game

F

R-code-0 commented 3 years ago

You seen fixed crash in changelog? Use lite verisons.

DBPT210 commented 3 years ago

You seen fixed crash in changelog? Use lite verisons.

How tho. Wat do you mean lite versions? @Rs232k

R-code-0 commented 3 years ago

How tho. Wat do you mean lite versions? @Rs232k

152

vicisudo commented 3 years ago

Bruh