Closed varunshankar09 closed 1 month ago
Ok you have to enable mic access through the settings of the Pixel Stream and it works. https://github.com/EpicGames/PixelStreamingInfrastructure/blob/master/Frontend/Docs/Using%20the%20Microphone%20Feature.md
I get this error when user clicks speak button to start the speech-to-text process: " Fatal error!
Crash in runnable thread AzSpeech_USpeechToTextAsync::SpeechToText_30241 "
This is a shipping build project. works fine in editor, but crashes in browser. whats the problem?