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lucoiso
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UEAzSpeech
This plugin integrates Azure Speech Cognitive Services in Unreal Engine.
https://forums.unrealengine.com/t/free-azspeech-plugin-async-text-to-voice-and-voice-to-text-with-microsoft-azure/495394
MIT License
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error:speech to text
#208
ShanZa1437s
closed
1 year ago
1
I want the text-to-speech server to send back audio with mood changes. Like anger, fear, happiness. Which blueprint node blue do we need to achieve speech synthesis with emotion like this?
#207
Lemondogdog
closed
1 year ago
0
I want the text-to-speech server to send back audio with mood changes. Like anger, fear, happiness. Which blueprint node blue do we need to achieve speech synthesis with emotion like this?
#206
Lemondogdog
closed
1 year ago
0
Refactor the editor tool
#205
lucoiso
closed
9 months ago
0
Tasks using default options aren't getting the default locale
#204
lucoiso
closed
12 months ago
0
Speech to Text with Default Options won't work when Use Language Identification disabled since v1.6.4
#203
kqkq
closed
9 months ago
1
Mismatch between viseme and audio data
#202
Liyi1998
opened
1 year ago
0
Recognition task not working after some continuous calls (loop)
#201
ybelilov
opened
1 year ago
3
TTS doesn't work, example project doesn't compile
#200
faxcorp
closed
9 months ago
2
Feature Request: Add a function to get Identified language of recognized speech
#199
kqkq
opened
1 year ago
1
TextToSoundWaveAsync not woking with ue5.0 on android, only success on windows pc
#198
chenxiandiao
opened
1 year ago
1
speech to text with default options couldn't work
#197
throb081
closed
9 months ago
2
Fix project generation on UE5.2
#196
lucoiso
closed
1 year ago
0
v1.6.8: Get Duration Functions + Force Marketplace Update
#195
lucoiso
closed
1 year ago
0
Missing `Microsoft.CognitiveServices.Speech.extension.codec.dll`?
#194
joshismyhandle
closed
9 months ago
9
v1.6.7
#193
lucoiso
closed
1 year ago
0
UE5.2
#192
lucoiso
closed
1 year ago
0
Disconnect signals before finishing task
#191
lucoiso
closed
1 year ago
0
Disconnect signals before try to finish task to avoid undesired updates while closing the connection
#190
lucoiso
closed
1 year ago
0
Update Azure SDK to v1.27.0 & Adjust MacOS libraries (#188)
#189
lucoiso
closed
1 year ago
0
Update Azure SDK to v1.27.0 & Adjust MacOS libraries
#188
lucoiso
closed
1 year ago
0
Speech to Text not working
#187
zixixr
closed
9 months ago
4
Visemes no longer working
#186
R1ftwarr
closed
1 year ago
2
Add support for UE5.2
#185
lucoiso
closed
1 year ago
2
Break AzSpeechSettingsOptions in 1.6.5 does not expose settings anymore
#184
aacloudguy
closed
1 year ago
1
TextToSoundWave (152053); Function: Activate; Message: Activating task
#183
tykknd
closed
1 year ago
0
How can I convert BlendShapes data to animations?
#182
kqkq
closed
1 year ago
2
Stop the voice listening function
#181
yvasquezmonoku
closed
1 year ago
1
closes whenever I don't use "Speech Default Options"
#180
yvasquezmonoku
closed
1 year ago
5
v1.6.5
#179
lucoiso
closed
1 year ago
0
Add missing scope lock #176
#178
lucoiso
closed
1 year ago
0
Standalone editor task objects to avoid destruction when context changes
#177
lucoiso
closed
1 year ago
0
Regression: Recognition Completed event not being called
#176
lucoiso
closed
1 year ago
0
Editor Tool: Tasks being destroyed after Editor Context changes
#175
lucoiso
closed
1 year ago
0
Adjustment: Audio Generator Tool
#174
lucoiso
closed
1 year ago
0
v1.6.4
#173
lucoiso
closed
1 year ago
0
Add new structures to separate options per task type + New Option: Language Identification Mode
#172
lucoiso
closed
1 year ago
0
Separate tasks options per task type
#171
lucoiso
closed
1 year ago
0
Function: ProcessRecognitionResult; Message: Task failed. Reason: NoMatch
#170
graslo
closed
1 year ago
2
How to Play TTS Sound while receiving blendshapes?
#169
zixixr
closed
9 months ago
2
v1.6.3
#168
lucoiso
closed
1 year ago
0
Fix: UE5.0 setting bUsePrivateEndpoind always to true and crashing if has empty value
#167
lucoiso
closed
1 year ago
0
Fix: UE5.0 setting bUsePrivateEndpoind always to true and crashing if has empty value
#166
lucoiso
closed
1 year ago
0
v1.6.2
#165
lucoiso
closed
1 year ago
0
Adjust module availability checking on Sound Wave generation
#164
lucoiso
closed
1 year ago
0
About Nodes:Convert .wav file to USoundWave
#163
Liyi1998
closed
1 year ago
10
v1.6.1
#162
lucoiso
closed
1 year ago
0
Move tasks update back to Game Thread to avoid delays in getters after a broadcast
#161
lucoiso
closed
1 year ago
0
LogAudio: Warning: Wave data chunk is too big!
#160
helloworld8686
closed
1 year ago
1
GetLastExtractedAnimationData not functioning properly
#159
zixixr
closed
1 year ago
1
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