Closed jcstranger closed 9 years ago
Not a known issue as I have recently compiled updated versions of most of my games with CJS and don't have this issue.
Make sure you are not using any plugins/objects that CJS doesn't support.
Thanks for your reply.
What plugins/objects do run with canvas but don't run with webview? Is this documented anywhere or can you give me some examples?
Hello,
We detected this issue some days ago. We are still trying to fix it. It seems to happen just in some devices and in compiled project. We already have a test case that reproduces the issue. Sorry for the inconvenience.
If possible, check if you have the latest plugin installed, because the latest change we made to the plugin was in relation to this issue. Thanks to that fix, now it is possible to use the Webview+ in some devices.
About the list you ask, the restricted environment is Canvas+. Webview+ has DOM access, so it should work almost with everything.
Regards.
Thanks for the quick reply.
I had this issue about a month ago already but ignored it and continued using canvas. Now I saw that you did some webview fixes with the latest plugin so I decided to give it a try again, but still the same issue.
I will try again with the next plugin update. Any time estimation for that?
Many thanks...
The only thing I can tell you is that we will inform you as soon as we solve it, I am sorry. We are still investigating this issue. However, it doesn't seem to be a problem of the plugin.
Hello,
Please, provide us with a device log, because we didn't experimented more issues like this one in a while. Sorry for the inconvenience.
Regards.
Hi there,
as the title says, compiling the game with WebView+ for my iOS device results in a black screen after the Ludei Logo has been displayed. The game is running fine when compiling with Canvas+ though.
I'm running this on an Ipad Air with 8.1 installed, C2 release 184, latest cocoon plugin (6 days ago). Is this an known issue or am I just missing something?