Closed MangiaGelati closed 8 years ago
Basically it says UpdatePlayerCamera has the error: "A function attempted to override a non-existent function."
There were recent commits to make the plugin work on 4.11. The problem is most like because of API changes that were introduced in UE from 4.10 to 4.11. Two possible solutions would be to grab the plugin sources of pre-4.11 commit or just switch to UE 4.11 and use the plugin with latest changes.
Hi nkindt, thanks, now it works. But unlucky now I've got this problem:
The Rotation problem: https://github.com/NivalVR/UE4Cardboard/issues/12
@MarcoBG Hi MarcoBG .Did you solve the problem that you met 27 days ago? Now I have encountered the same problem with you, there is a way to solve it
Thanks for all of your work, but sadly I can't compile the plugin.
I've 1) Created a blueprint new project 2) Created an empty new C++ class 3) Copied and pasted the plugin inside the Plugins folder 4) When I restart, it asks me to recompile 5) It fails
If I try to do it manually, it tells there is an error on the override of UpdatePlayerCamera. Now I am not in front of my pc, but I will write to you more specific info about this error. Another question: Do the plugin provide support for the magnet? Thanks you a lot,
Marco