lufinkey / iSSB

A cross-platform "Super Smash Bros. Brawl" fan-game
http://cydia.saurik.com/package/com.brokenphysics.issb/
39 stars 12 forks source link

Errors when trying to build with Visual Studio #20

Closed Nightcaat closed 2 years ago

Nightcaat commented 2 years ago

image

lufinkey commented 2 years ago

What version? I'll take a look tomorrow if I can

lufinkey commented 2 years ago

@Nightcaat what version of visual studio are you using?

Nightcaat commented 2 years ago

Sorry! Been overwhelmed with a lot of stuff. I was using Visual Studio 2017 (so v142 build tools) but I didn’t have time to check if 2013 (v120) fares any better.

lufinkey commented 2 years ago

Hey, I've updated the visual studio project. I unfortunately wasn't able to make a 2017 because the project maker was giving me errors, but I made a 2019 project that should work. Let me know if this works for you! Apologies for taking so long

Nightcaat commented 2 years ago

No worries, I just installed 2019

It still complains about boost/preprocessor/debug/error.hpp not being present, but removing references to that along with the local inline version of lrint in SDL2_gfxPrimitives.c seems to be the bare minimum workaround for me to produce a working build. Thank you!

lufinkey commented 2 years ago

You'll likely still need those files, so I'll fix that tomorrow. That file should be in there

On Mon, Jan 10, 2022, 11:44 PM Luke @.***> wrote:

No worries, I just installed 2019

It still complains about boost/preprocessor/debug/error.hpp not being present, but removing references to that along with the local inline version of lrint in SDL2_gfxPrimitives.c seems to be the bare minimum workaround for me to produce a working build. Thank you!

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