A very strange bug where all the enemies have infinite health and don't take
damage, (as if a memory address were locked maybe?).
Their AI is also bugged, as they don't attack, only counter-attack.
What steps will reproduce the problem?
1. Load the game and proceed to the first playable part on the ship.
2. Attack an Enemy. (Only way to kill one is to push it into fire.)
3. Make it to the first boss fight and notice that her health bar does *not*
decrease.
What is the expected output? What do you see instead?
Enemies should die by the sword! They don't. :(
Attached is a screenshot of the first boss fight, when her health bar depletes
normally.
What revision of Nintendont are you using? On what system Wii/Wii U?
2.162 (r162 Sept 20th 2014). Black Wii (late 2012 model).
Please provide any additional information below.
This is a weird-ass bug! Not something you would expect to see running the game
on real hardware. :P
Original issue reported on code.google.com by skidzilla on 28 Sep 2014 at 5:31
Original issue reported on code.google.com by
skidzilla
on 28 Sep 2014 at 5:31Attachments: