Closed WOLFxxxxxx closed 21 hours ago
What's the issue?
Sky lighting does not show images on the object
Only sunlight exposes images to the object.
The lighting shader handles the textures. What's happening is that the diffuse texture is calculated based on the light objects, not the ambient light. There are 2 known issues that happened after the shader rewrite which is that and black dots if the light is near the origin. They are relatively easy to fix, but since I don't have much time to work on the engine they haven't been fixed yet.
I have uploaded a fix to github. Closing the issue as fixed.