luisTJ / ghostplusplus

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Anti-MH Request #109

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I don't understand why this game is so poorly coded. Clients don't need to be 
aware of player's position while they can not see them.

Simply only the server should have all the information that can be used to 
allow MH. Since the server is not a player via ghost, mh users can be avoided I 
guess.

Isn't it possible not to send data about other players while they are in the 
dark? Server should be able to calculate the vision range of players using the 
map data, right? This way MHers won't be able to see the current position of 
people.

Of course this won't be possible if server is sending movement and direction 
packets instead of coordinates of other players. It's Blizzard's idiocity I 
guess, to give the clients the chance to bypass visibility calculations.

Thanks.

Original issue reported on code.google.com by fasdfas...@gmail.com on 8 Feb 2011 at 12:01

GoogleCodeExporter commented 9 years ago
Not possible on server-side. You need a client implementation to ensure 
hack-free games.

Original comment by fabian.s...@gmail.com on 17 Feb 2011 at 9:06

GoogleCodeExporter commented 9 years ago

Original comment by Absolute...@gmail.com on 14 Jun 2011 at 7:31