Open pedroallenrevez opened 7 years ago
Do Conditions implementation on character.
This should be a Class with the effects pretended: -damage -ticks -tickrate
A packet can have a condition
There should be a condition processor on character. Each update ticks are calculated, conditions dissipated etc.
Do Conditions implementation on character.
This should be a Class with the effects pretended: -damage -ticks -tickrate
A packet can have a condition
There should be a condition processor on character. Each update ticks are calculated, conditions dissipated etc.