luiscarlos92 / World-Asunder

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[Combat] #3

Open pedroallenrevez opened 7 years ago

pedroallenrevez commented 7 years ago

Do Conditions implementation on character.

This should be a Class with the effects pretended: -damage -ticks -tickrate

A packet can have a condition

There should be a condition processor on character. Each update ticks are calculated, conditions dissipated etc.