Closed luismrsilva closed 8 years ago
Got it: texture functions (glTexImage2D()
, for instance) are being on the constructors (GameManager
-> Table
-> Texture
), which are called before OpenGL initialization (GameManager::init()
).
Fixed with d6d2489.
As of 357111e, textures don't work. And screw everything up. Raw file loading and texture mapping worked file on anther program I wrote, though.