Closed luismrsilva closed 8 years ago
Solved with 0f1f0752532dc9093e2df2b0403ceed9c9c39291.
@luismrsilva @sofiaisreis @zettca Pro tip: you guys should reference the issue number in the commit message instead of manually referencing the commit here. For instance, a commit message containing Did something. Fixes #53.
will automatically close this issue and insert a reference to the commit here. See closing issues via commit message.
Here's a commit message of mine as an example:
'R' key restarts the game. Closes #66
- added GameManager::isGameOver()
- main.cpp catches 'R' key presses and:
- deletes old GameManager
- creates and inits a new one
- calls its reshape function
As of 6731196,
LightSource::togglState()
is not ideal. We need to usesetState
in order to make it consistent in an easier and more explicit way.