Closed kostins closed 4 years ago
Could you provide the error you are getting?
This is from debugger
Thread 1: EXC_BAD_ACCESS (code=1, address=0xe0000010)
This is extraction from Crashlytics on release version (UICircularProgressRing is embedded into storyboard) Crashed: com.apple.main-thread EXC_BREAKPOINT 0x000000000000defe
Crashed: com.apple.main-thread
0 UICircularProgressRing 0x762b9a UICircularRingLayer.drawOuterRing() + 163 (UICircularRingLayer.swift:163)
1 UICircularProgressRing 0x762765 UICircularRingLayer.drawOuterRing() + 163 (UICircularRingLayer.swift:163)
2 UICircularProgressRing 0x76202d UICircularRingLayer.draw(in:) + 111 (UICircularRingLayer.swift:111)
3 UICircularProgressRing 0x76212b @objc UICircularRingLayer.draw(in:) + 7545131 (
The same problem, look forward to the author's fix
So I did test this with my deployment target set to iOS 9.0, it's working fine.
I'm not able to test on an iOS 9.0 simulator as I'm on the latest macOS which dropped support for 32 bit simulators. I'm afraid I cant diagnose this further at this time. As you mentioned this is more than likely an issue with Xcode or the simulator as there haven't been many changes to this library in months.
same problem ,iPhone 6,iOS9.1
same problem ,iPhone 6,iOS9.1
As problem still persists, this library has been removed from my project
Facing the same issue with iOS 9.3.5 on iPad Mini (32 bit device).
Bug Report
Application compiled on Xcode 11.4 11.4.1 11.5 crashes on UICircularProgressRing while running on iOS 9.3 devices. No crashes on iOS 10 - 13. No crashes while compiling on Xcode 11.3.1 Most probably it's a bug of Xcode, but not guarantied.
Version
ANSWER HERE - 6.3.0
Overview of what you tried to do
ANSWER HERE - Launch an App where UICircularProgressRing should be shown on first screen.
What is the expected outcome?
ANSWER HERE - At least get that screen shown with progress ring on it.
What is the actual outcome?
ANSWER HERE - crash while launch screen (logo) shown
Post sample code or example here
If sample code can't be provided because it's too long, please provide a small example project, where I can test, if you cannot provide either. There is not much I can do.
If UICircularProgressRing is embedded into storyboard, the result is the same.