luisqtr / exciteometer

The Excite-O-Meter is a user-friendly Unity plugin for XR creators to integrate physiological user information in the development and evaluation of XR content. Specifically, it allows to record, analyze, and visualize validated metrics of heart activity from the chest strap sensor Polar H10 and movement trajectories from VR headsets.
http://exciteometer.eu/
GNU General Public License v3.0
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Ui Extensions particle shader cause build to fail #4

Closed baroquedub closed 1 year ago

baroquedub commented 2 years ago

Not sure if this also happens in 2019, but in Unity 2020.3.12 the Ui Extensions particle shaders cause the build to fail: http://baroquedub.co.uk/private/forum-images/shaders-build_failed.jpg

Deleting the ones prefixed as 'UI Particle' fixes the problem (they don't appear to be used in the Excite-O-Meter UI elements) http://baroquedub.co.uk/private/forum-images/shaders-ui-extensions.jpg

This using the UnityUIExtensions-2019-6.unitypackage (I realise this isn't your asset but leaving this here for anyone having the same issue)

luisqtr commented 2 years ago

Thanks @baroquedub. I will try it in a newer Unity version and see if I have the same errors. Are you using Unity's built-in 3D or URP in your project?

baroquedub commented 2 years ago

Are you using Unity's built-in 3D or URP in your project? Good point! I should have said :) I'm using URP

luisqtr commented 2 years ago

It seems to be an error that only happens the first time you build the project. I created a URP project in Unity 2020.3.19, the build error appeared as in your screenshot, but the .exe was created anyway. When I tried to build again (without changing anything), the errors disappeared.