Open yargonslavter opened 2 years ago
Olá @yargonslavter!
Alguns meses atrás estive revisitando o código para migrar do C para C++ e isso pode ter acarretado em algumas instabilidades em certos sistemas.
Poderia fornecer mais detalhes sobre o erro que encontrou? Como por exemplo o log do compilador e do linker? Seu makefile modificado também ajudaria a identificar a causa da falha.
Também vou subir nos próximos dias uma branch estável do código (antes da migração para o C++) que talvez resolva o problema.
Obrigado!
Olá @luizppa ,
Segue o makefile-windows que eu alterei:
CC=g++ STD=c++11 CFLAGS=-W --std=$(STD) -Wno-write-strings -lm
TARGET_NAME=./top-gear BUILD_PATH=./build SOURCE_PATH=./src LIB_PATH=./include OUTPUT_PATH=./output
SOURCE_EXT=cpp SOURCES=$(SOURCE_PATH)/car.cpp $(SOURCE_PATH)/colors.cpp $(SOURCE_PATH)/display.cpp $(SOURCE_PATH)/environment.cpp $(SOURCE_PATH)/fonts.cpp $(SOURCE_PATH)/game.cpp $(SOURCE_PATH)/maps.cpp $(SOURCE_PATH)/menus.cpp $(SOURCE_PATH)/object.cpp $(SOURCE_PATH)/sounds.cpp $(SOURCE_PATH)/utils.cpp OBJECTS := $(patsubst $(SOURCE_PATH)/%,$(BUILD_PATH)/%,$(SOURCES:.$(SOURCE_EXT)=.o))
ALLEGRO_PATH=allegro ALLEGRO_LIBS=-lallegro-5.0.10-monolith-md -static -lallegro-5.0.10-md -lallegro_acodec-5.0.10-md -lallegro_audio-5.0.10-md -lallegro_color-5.0.10-md -lallegro_dialog-5.0.10-md -lallegro_image-5.0.10-md -lallegro_memfile-5.0.10-md -lallegro_physfs-5.0.10-md -lallegro_primitives-5.0.10-md -lallegro_ttf-5.0.10-md -lallegro_font-5.0.10-md -lallegro-5.0.10-md ALLEGRO_INCLUDE=-I $(ALLEGRO_PATH)/include ALLEGRO_BIN=-L $(ALLEGRO_PATH)/lib ALLEGRO_CONFIG=$(ALLEGRO_INCLUDE) $(ALLEGRO_BIN) $(ALLEGRO_LIBS) ALEGRO_MONOLITH=$(ALLEGRO_PATH)/lib/liballegro-5.0.10-monolith-mt.a
all: $(TARGET_NAME)
$(BUILD_PATH)/%.o: $(SOURCE_PATH)/%.$(SOURCE_EXT) $(LIB_PATH)/%.hpp $(CC) -c $(CFLAGS) $(ALLEGRO_CONFIG) -o $@ $<
$(TARGET_NAME): $(OBJECTS) main.cpp $(CC) $(CFLAGS) $(ALLEGRO_CONFIG) -o $(BUILD_PATH)$(TARGET_NAME) main.cpp $(OBJECTS)
setup: cp $(ALLEGRO_PATH)/bin/* $(BUILD_PATH)/
run: $(BUILD_PATH)$(TARGET_NAME)
E esse é o log do console:
mingw32-make -f makefile-windows
g++ -W --std=c++11 -Wno-write-strings -lm -I allegro/include -L allegro/lib -lallegro-5.0.10-monolith-md -static -lallegro-5.0.10-md -lallegro_acodec-5.0.10-md -lallegro_audio-5.0.10-md -lallegro_color-5.0.10-md -lallegro_dialog-5.0.10-md -lallegro_image-5.0.10-md -lallegro_memfile-5.0.10-md -lallegro_physfs-5.0.10-md -lallegro_primitives-5.0.10-md -lallegro_ttf-5.0.10-md -lallegro_font-5.0.10-md -lallegro-5.0.10-md -o ./build./top-gear main.cpp ./build/car.o ./build/colors.o ./build/display.o ./build/environment.o ./build/fonts.o ./build/game.o ./build/maps.o ./build/menus.o ./build/object.o ./build/sounds.o ./build/utils.o
C:\Users\yargo\AppData\Local\Temp\cchUO4Yb.o:main.cpp:(.text+0x17): undefined reference to setup::init()' C:\Users\yargo\AppData\Local\Temp\cchUO4Yb.o:main.cpp:(.text+0x5c): undefined reference to
al_flush_event_queue'
C:\Users\yargo\AppData\Local\Temp\cchUO4Yb.o:main.cpp:(.text+0x70): undefined reference to al_wait_for_event' C:\Users\yargo\AppData\Local\Temp\cchUO4Yb.o:main.cpp:(.text+0xc4): undefined reference to
setup::finalize()'
./build/car.o:car.cpp:(.text+0x98c): undefined reference to al_draw_line' ./build/car.o:car.cpp:(.text+0x9d8): undefined reference to
al_draw_line'
./build/car.o:car.cpp:(.text+0xa24): undefined reference to al_draw_line' ./build/car.o:car.cpp:(.text+0xa70): undefined reference to
al_draw_line'
./build/car.o:car.cpp:(.text+0xbf4): undefined reference to al_draw_line' ./build/car.o:car.cpp:(.text+0xc40): more undefined references to
al_draw_line' follow
./build/colors.o:colors.cpp:(.text+0x2c): undefined reference to al_map_rgb' ./build/display.o:display.cpp:(.text+0xe): undefined reference to
al_load_bitmap'
./build/display.o:display.cpp:(.text+0x1f): undefined reference to al_load_bitmap' ./build/display.o:display.cpp:(.text+0x30): undefined reference to
al_load_bitmap'
./build/display.o:display.cpp:(.text+0x41): undefined reference to al_load_bitmap' ./build/display.o:display.cpp:(.text+0x52): undefined reference to
al_load_bitmap'
./build/display.o:display.cpp:(.text+0x63): more undefined references to al_load_bitmap' follow ./build/display.o:display.cpp:(.text+0x368): undefined reference to
al_get_bitmap_width'
./build/display.o:display.cpp:(.text+0x381): undefined reference to al_get_bitmap_height' ./build/display.o:display.cpp:(.text+0x3da): undefined reference to
al_draw_text'
./build/display.o:display.cpp:(.text+0x3e5): undefined reference to al_flip_display' ./build/display.o:display.cpp:(.text+0x440): undefined reference to
al_draw_text'
./build/display.o:display.cpp:(.text+0x44b): undefined reference to al_flip_display' ./build/display.o:display.cpp:(.text+0x47a): undefined reference to
al_clear_to_color'
./build/display.o:display.cpp:(.text+0x485): undefined reference to al_flip_display' ./build/display.o:display.cpp:(.text+0x556): undefined reference to
al_rest'
./build/display.o:display.cpp:(.text+0x563): undefined reference to al_flush_event_queue' ./build/display.o:display.cpp:(.text+0x5ca): undefined reference to
al_draw_bitmap'
./build/display.o:display.cpp:(.text+0x8e8): undefined reference to al_destroy_bitmap' ./build/display.o:display.cpp:(.text+0x8f5): undefined reference to
al_destroy_bitmap'
./build/display.o:display.cpp:(.text+0x902): undefined reference to al_destroy_bitmap' ./build/display.o:display.cpp:(.text+0x90f): undefined reference to
al_destroy_bitmap'
./build/display.o:display.cpp:(.text+0x91c): undefined reference to al_destroy_bitmap' ./build/display.o:display.cpp:(.text+0x929): more undefined references to
al_destroy_bitmap' follow
./build/environment.o:environment.cpp:(.text+0x16): undefined reference to al_install_system' ./build/environment.o:environment.cpp:(.text+0x2e): undefined reference to
al_install_audio'
./build/environment.o:environment.cpp:(.text+0x3a): undefined reference to al_install_keyboard' ./build/environment.o:environment.cpp:(.text+0x62): undefined reference to
al_init_font_addon'
./build/environment.o:environment.cpp:(.text+0x67): undefined reference to al_init_ttf_addon' ./build/environment.o:environment.cpp:(.text+0x6c): undefined reference to
al_init_acodec_addon'
./build/environment.o:environment.cpp:(.text+0x71): undefined reference to al_init_image_addon' ./build/environment.o:environment.cpp:(.text+0x76): undefined reference to
al_init_primitives_addon'
./build/environment.o:environment.cpp:(.text+0x90): undefined reference to al_reserve_samples' ./build/environment.o:environment.cpp:(.text+0xb4): undefined reference to
al_set_new_display_flags'
./build/environment.o:environment.cpp:(.text+0xc8): undefined reference to al_create_display' ./build/environment.o:environment.cpp:(.text+0xe2): undefined reference to
al_set_window_title'
./build/environment.o:environment.cpp:(.text+0xf9): undefined reference to al_set_display_icon' ./build/environment.o:environment.cpp:(.text+0x107): undefined reference to
al_create_event_queue'
./build/environment.o:environment.cpp:(.text+0x111): undefined reference to al_create_event_queue' ./build/environment.o:environment.cpp:(.text+0x11b): undefined reference to
al_create_event_queue'
./build/environment.o:environment.cpp:(.text+0x132): undefined reference to al_create_timer' ./build/environment.o:environment.cpp:(.text+0x144): undefined reference to
al_get_display_event_source'
./build/environment.o:environment.cpp:(.text+0x157): undefined reference to al_register_event_source' ./build/environment.o:environment.cpp:(.text+0x164): undefined reference to
al_get_timer_event_source'
./build/environment.o:environment.cpp:(.text+0x177): undefined reference to al_register_event_source' ./build/environment.o:environment.cpp:(.text+0x17c): undefined reference to
al_get_keyboard_event_source'
./build/environment.o:environment.cpp:(.text+0x18f): undefined reference to al_register_event_source' ./build/environment.o:environment.cpp:(.text+0x19c): undefined reference to
al_get_display_event_source'
./build/environment.o:environment.cpp:(.text+0x1af): undefined reference to al_register_event_source' ./build/environment.o:environment.cpp:(.text+0x1b4): undefined reference to
al_get_keyboard_event_source'
./build/environment.o:environment.cpp:(.text+0x1c7): undefined reference to al_register_event_source' ./build/environment.o:environment.cpp:(.text+0x1d4): undefined reference to
al_get_timer_event_source'
./build/environment.o:environment.cpp:(.text+0x1e7): undefined reference to al_register_event_source' ./build/environment.o:environment.cpp:(.text+0x1f4): undefined reference to
al_start_timer'
./build/environment.o:environment.cpp:(.text+0x20a): undefined reference to al_destroy_timer' ./build/environment.o:environment.cpp:(.text+0x217): undefined reference to
al_destroy_display'
./build/environment.o:environment.cpp:(.text+0x224): undefined reference to al_destroy_event_queue' ./build/environment.o:environment.cpp:(.text+0x231): undefined reference to
al_destroy_event_queue'
./build/environment.o:environment.cpp:(.text+0x23e): undefined reference to al_destroy_event_queue' ./build/fonts.o:fonts.cpp:(.text+0x1c): undefined reference to
al_load_font'
./build/fonts.o:fonts.cpp:(.text+0xe9): undefined reference to al_destroy_font' ./build/fonts.o:fonts.cpp:(.text+0xf6): undefined reference to
al_destroy_font'
./build/fonts.o:fonts.cpp:(.text+0x103): undefined reference to al_destroy_font' ./build/fonts.o:fonts.cpp:(.text+0x110): undefined reference to
al_destroy_font'
./build/fonts.o:fonts.cpp:(.text+0x11d): undefined reference to al_destroy_font' ./build/fonts.o:fonts.cpp:(.text+0x12a): more undefined references to
al_destroy_font' follow
./build/game.o:game.cpp:(.text+0x25c): undefined reference to al_draw_bitmap' ./build/game.o:game.cpp:(.text+0x29f): undefined reference to
al_draw_bitmap'
./build/game.o:game.cpp:(.text+0x2f0): undefined reference to al_draw_filled_circle' ./build/game.o:game.cpp:(.text+0x378): undefined reference to
al_draw_line'
./build/game.o:game.cpp:(.text+0x400): undefined reference to al_draw_line' ./build/game.o:game.cpp:(.text+0x469): undefined reference to
al_draw_bitmap'
./build/game.o:game.cpp:(.text+0x514): undefined reference to al_draw_rectangle' ./build/game.o:game.cpp:(.text+0x56c): undefined reference to
al_draw_filled_circle'
./build/game.o:game.cpp:(.text+0x604): undefined reference to al_draw_line' ./build/game.o:game.cpp:(.text+0x69c): undefined reference to
al_draw_line'
./build/game.o:game.cpp:(.text+0x720): undefined reference to al_draw_line' ./build/game.o:game.cpp:(.text+0x91d): undefined reference to
al_destroy_font'
./build/game.o:game.cpp:(.text+0x9dd): undefined reference to al_draw_scaled_bitmap' ./build/game.o:game.cpp:(.text+0xbb7): undefined reference to
al_draw_scaled_bitmap'
./build/game.o:game.cpp:(.text+0xca6): undefined reference to al_draw_line' ./build/game.o:game.cpp:(.text+0xcec): undefined reference to
al_draw_filled_circle'
./build/game.o:game.cpp:(.text+0xd35): undefined reference to al_draw_filled_circle' ./build/game.o:game.cpp:(.text+0xdce): undefined reference to
al_draw_filled_circle'
./build/game.o:game.cpp:(.text+0xe20): undefined reference to al_draw_filled_circle' ./build/game.o:game.cpp:(.text+0xe79): undefined reference to
al_draw_text'
./build/game.o:game.cpp:(.text+0xedc): undefined reference to al_draw_textf' ./build/game.o:game.cpp:(.text+0xf35): undefined reference to
al_draw_text'
./build/game.o:game.cpp:(.text+0xfa0): undefined reference to al_draw_textf' ./build/game.o:game.cpp:(.text+0x1004): undefined reference to
al_draw_filled_rounded_rectangle'
./build/game.o:game.cpp:(.text+0x1083): undefined reference to al_draw_filled_rounded_rectangle' ./build/game.o:game.cpp:(.text+0x1169): undefined reference to
al_draw_filled_rectangle'
./build/game.o:game.cpp:(.text+0x11cb): undefined reference to al_draw_text' ./build/game.o:game.cpp:(.text+0x1248): undefined reference to
al_draw_textf'
./build/game.o:game.cpp:(.text+0x12a1): undefined reference to al_draw_text' ./build/game.o:game.cpp:(.text+0x1305): undefined reference to
al_draw_filled_rounded_rectangle'
./build/game.o:game.cpp:(.text+0x1384): undefined reference to al_draw_filled_rounded_rectangle' ./build/game.o:game.cpp:(.text+0x13f2): undefined reference to
al_draw_filled_rectangle'
./build/game.o:game.cpp:(.text+0x1560): undefined reference to al_clear_to_color' ./build/game.o:game.cpp:(.text+0x1579): undefined reference to
al_flip_display'
./build/game.o:game.cpp:(.text+0x165b): undefined reference to al_clear_to_color' ./build/game.o:game.cpp:(.text+0x16bf): undefined reference to
al_draw_filled_rectangle'
./build/game.o:game.cpp:(.text+0x1719): undefined reference to al_draw_rectangle' ./build/game.o:game.cpp:(.text+0x1862): undefined reference to
al_flip_display'
./build/game.o:game.cpp:(.text+0x187f): undefined reference to al_key_down' ./build/game.o:game.cpp:(.text+0x18ad): undefined reference to
al_key_down'
./build/game.o:game.cpp:(.text+0x18db): undefined reference to al_key_down' ./build/game.o:game.cpp:(.text+0x1909): undefined reference to
al_key_down'
./build/game.o:game.cpp:(.text+0x1937): undefined reference to al_key_down' ./build/game.o:game.cpp:(.text+0x1965): more undefined references to
al_key_down' follow
./build/game.o:game.cpp:(.text+0x19ee): undefined reference to al_get_keyboard_state' ./build/game.o:game.cpp:(.text+0x1a67): undefined reference to
al_key_down'
./build/game.o:game.cpp:(.text+0x1b05): undefined reference to al_key_down' ./build/game.o:game.cpp:(.text+0x1b81): undefined reference to
al_key_down'
./build/game.o:game.cpp:(.text+0x1de3): undefined reference to al_key_down' ./build/game.o:game.cpp:(.text+0x1f68): undefined reference to
al_key_down'
./build/game.o:game.cpp:(.text+0x245d): undefined reference to al_set_timer_count' ./build/game.o:game.cpp:(.text+0x24a3): undefined reference to
al_wait_for_event'
./build/game.o:game.cpp:(.text+0x261b): undefined reference to al_wait_for_event' ./build/game.o:game.cpp:(.text+0x274d): undefined reference to
al_stop_timer'
./build/game.o:game.cpp:(.text+0x275f): undefined reference to al_start_timer' ./build/game.o:game.cpp:(.text+0x2806): undefined reference to
al_rest'
./build/game.o:game.cpp:(.text+0x2813): undefined reference to al_flush_event_queue' ./build/game.o:game.cpp:(.text+0x29a1): undefined reference to
al_draw_textf'
./build/game.o:game.cpp:(.text+0x2a72): undefined reference to al_wait_for_event' ./build/game.o:game.cpp:(.text+0x2ad6): undefined reference to
al_draw_bitmap'
./build/game.o:game.cpp:(.text+0x2b48): undefined reference to al_flip_display' ./build/game.o:game.cpp:(.text+0x2c0d): undefined reference to
al_draw_textf'
./build/game.o:game.cpp:(.text+0x2c71): undefined reference to al_draw_text' ./build/game.o:game.cpp:(.text+0x2d2e): undefined reference to
al_draw_textf'
./build/game.o:game.cpp:(.text+0x2dc4): undefined reference to al_draw_textf' ./build/game.o:game.cpp:(.text+0x2dfb): undefined reference to
al_draw_bitmap'
./build/game.o:game.cpp:(.text+0x2e00): undefined reference to al_flip_display' ./build/game.o:game.cpp:(.text+0x2e15): undefined reference to
al_wait_for_event'
./build/game.o:game.cpp:(.text+0x2e79): undefined reference to al_draw_bitmap' ./build/game.o:game.cpp:(.text+0x2eeb): undefined reference to
al_flip_display'
./build/game.o:game.cpp:(.text+0x3641): undefined reference to al_stop_timer' ./build/game.o:game.cpp:(.text+0x3656): undefined reference to
al_start_timer'
./build/game.o:game.cpp:(.text+0x3757): undefined reference to al_draw_textf' ./build/game.o:game.cpp:(.text+0x375c): undefined reference to
al_flip_display'
./build/game.o:game.cpp:(.text+0x3773): undefined reference to al_rest' ./build/game.o:game.cpp:(.text+0x3796): undefined reference to
al_flush_event_queue'
./build/game.o:game.cpp:(.text+0x37a3): undefined reference to al_flush_event_queue' ./build/game.o:game.cpp:(.text+0x37c0): undefined reference to
al_set_timer_count'
./build/game.o:game.cpp:(.text+0x3819): undefined reference to al_is_event_queue_empty' ./build/game.o:game.cpp:(.text+0x3835): undefined reference to
al_wait_for_event'
./build/game.o:game.cpp:(.text+0x3893): undefined reference to al_wait_for_event' ./build/game.o:game.cpp:(.text+0x38f6): undefined reference to
al_get_timer_count'
./build/game.o:game.cpp:(.text+0x3920): undefined reference to al_get_timer_count' ./build/game.o:game.cpp:(.text+0x3963): undefined reference to
al_get_timer_count'
./build/menus.o:menus.cpp:(.text+0x90): undefined reference to al_draw_bitmap' ./build/menus.o:menus.cpp:(.text+0x259): undefined reference to
al_flush_event_queue'
./build/menus.o:menus.cpp:(.text+0x26d): undefined reference to al_wait_for_event' ./build/menus.o:menus.cpp:(.text+0x929): undefined reference to
al_flip_display'
./build/menus.o:menus.cpp:(.text+0xa55): undefined reference to al_wait_for_event' ./build/menus.o:menus.cpp:(.text+0xbb7): undefined reference to
al_flush_event_queue'
./build/menus.o:menus.cpp:(.text+0xcfb): undefined reference to al_draw_rounded_rectangle' ./build/menus.o:menus.cpp:(.text+0xe27): undefined reference to
al_draw_rounded_rectangle'
./build/menus.o:menus.cpp:(.text+0xfb7): undefined reference to al_flush_event_queue' ./build/menus.o:menus.cpp:(.text+0xfcb): undefined reference to
al_wait_for_event'
./build/menus.o:menus.cpp:(.text+0x1271): undefined reference to al_draw_rectangle' ./build/menus.o:menus.cpp:(.text+0x138e): undefined reference to
al_draw_bitmap'
./build/menus.o:menus.cpp:(.text+0x1410): undefined reference to al_draw_rectangle' ./build/menus.o:menus.cpp:(.text+0x1521): undefined reference to
al_draw_bitmap'
./build/menus.o:menus.cpp:(.text+0x1594): undefined reference to al_draw_rectangle' ./build/menus.o:menus.cpp:(.text+0x1691): undefined reference to
al_draw_bitmap'
./build/menus.o:menus.cpp:(.text+0x1706): undefined reference to al_draw_rectangle' ./build/menus.o:menus.cpp:(.text+0x1803): undefined reference to
al_draw_bitmap'
./build/menus.o:menus.cpp:(.text+0x1890): undefined reference to al_flush_event_queue' ./build/menus.o:menus.cpp:(.text+0x18a4): undefined reference to
al_wait_for_event'
./build/menus.o:menus.cpp:(.text+0x1c25): undefined reference to al_draw_filled_rounded_rectangle' ./build/menus.o:menus.cpp:(.text+0x1d07): undefined reference to
al_draw_rounded_rectangle'
./build/menus.o:menus.cpp:(.text+0x1d15): undefined reference to al_flip_display' ./build/menus.o:menus.cpp:(.text+0x1d3d): undefined reference to
al_flush_event_queue'
./build/menus.o:menus.cpp:(.text+0x1d51): undefined reference to al_wait_for_event' ./build/menus.o:menus.cpp:(.text+0x1f88): undefined reference to
al_draw_bitmap'
./build/menus.o:menus.cpp:(.text+0x204c): undefined reference to al_draw_rounded_rectangle' ./build/menus.o:menus.cpp:(.text+0x2051): undefined reference to
al_flip_display'
./build/menus.o:menus.cpp:(.text+0x218b): undefined reference to al_flush_event_queue' ./build/menus.o:menus.cpp:(.text+0x21f3): undefined reference to
al_wait_for_event'
./build/menus.o:menus.cpp:(.text+0x23b5): undefined reference to al_draw_bitmap' ./build/menus.o:menus.cpp:(.text+0x249f): undefined reference to
al_draw_rounded_rectangle'
./build/menus.o:menus.cpp:(.text+0x2594): undefined reference to al_draw_bitmap' ./build/menus.o:menus.cpp:(.text+0x267e): undefined reference to
al_draw_rounded_rectangle'
./build/menus.o:menus.cpp:(.text+0x2773): undefined reference to al_draw_bitmap' ./build/menus.o:menus.cpp:(.text+0x285d): undefined reference to
al_draw_rounded_rectangle'
./build/menus.o:menus.cpp:(.text+0x2952): undefined reference to al_draw_bitmap' ./build/menus.o:menus.cpp:(.text+0x2a3c): undefined reference to
al_draw_rounded_rectangle'
./build/menus.o:menus.cpp:(.text+0x2a41): undefined reference to al_flip_display' ./build/menus.o:menus.cpp:(.text+0x2a6e): undefined reference to
al_flush_event_queue'
./build/menus.o:menus.cpp:(.text+0x2a82): undefined reference to al_wait_for_event' ./build/sounds.o:sounds.cpp:(.text+0xe): undefined reference to
al_load_sample'
./build/sounds.o:sounds.cpp:(.text+0x1f): undefined reference to al_load_sample' ./build/sounds.o:sounds.cpp:(.text+0x30): undefined reference to
al_load_sample'
./build/sounds.o:sounds.cpp:(.text+0x41): undefined reference to al_load_sample' ./build/sounds.o:sounds.cpp:(.text+0x52): undefined reference to
al_load_sample'
./build/sounds.o:sounds.cpp:(.text+0x63): more undefined references to al_load_sample' follow ./build/sounds.o:sounds.cpp:(.text+0xb2): undefined reference to
al_set_audio_stream_playmode'
./build/sounds.o:sounds.cpp:(.text+0xc7): undefined reference to al_set_audio_stream_playmode' ./build/sounds.o:sounds.cpp:(.text+0xcc): undefined reference to
al_get_default_mixer'
./build/sounds.o:sounds.cpp:(.text+0xdb): undefined reference to al_attach_audio_stream_to_mixer' ./build/sounds.o:sounds.cpp:(.text+0xf9): undefined reference to
al_set_audio_stream_playing'
./build/sounds.o:sounds.cpp:(.text+0x10e): undefined reference to al_set_audio_stream_playing' ./build/sounds.o:sounds.cpp:(.text+0x135): undefined reference to
al_set_audio_stream_playing'
./build/sounds.o:sounds.cpp:(.text+0x140): undefined reference to al_destroy_audio_stream' ./build/sounds.o:sounds.cpp:(.text+0x164): undefined reference to
al_load_audio_stream'
./build/sounds.o:sounds.cpp:(.text+0x177): undefined reference to al_rewind_audio_stream' ./build/sounds.o:sounds.cpp:(.text+0x192): undefined reference to
al_set_audio_stream_gain'
./build/sounds.o:sounds.cpp:(.text+0x1b5): undefined reference to al_set_audio_stream_playing' ./build/sounds.o:sounds.cpp:(.text+0x1d8): undefined reference to
al_set_audio_stream_playing'
./build/sounds.o:sounds.cpp:(.text+0x21d): undefined reference to al_play_sample' ./build/sounds.o:sounds.cpp:(.text+0x23c): undefined reference to
al_create_sample_instance'
./build/sounds.o:sounds.cpp:(.text+0x244): undefined reference to al_get_default_mixer' ./build/sounds.o:sounds.cpp:(.text+0x253): undefined reference to
al_attach_sample_instance_to_mixer'
./build/sounds.o:sounds.cpp:(.text+0x266): undefined reference to al_set_sample_instance_playmode' ./build/sounds.o:sounds.cpp:(.text+0x271): undefined reference to
al_play_sample_instance'
./build/sounds.o:sounds.cpp:(.text+0x294): undefined reference to al_stop_sample_instance' ./build/sounds.o:sounds.cpp:(.text+0x29f): undefined reference to
al_detach_sample_instance'
./build/sounds.o:sounds.cpp:(.text+0x2c0): undefined reference to al_set_sample_instance_gain' ./build/sounds.o:sounds.cpp:(.text+0x2d6): undefined reference to
al_destroy_audio_stream'
./build/sounds.o:sounds.cpp:(.text+0x2e3): undefined reference to al_destroy_sample' ./build/sounds.o:sounds.cpp:(.text+0x2f0): undefined reference to
al_destroy_sample'
./build/sounds.o:sounds.cpp:(.text+0x2fd): undefined reference to al_destroy_sample' ./build/sounds.o:sounds.cpp:(.text+0x30a): undefined reference to
al_destroy_sample'
./build/sounds.o:sounds.cpp:(.text+0x317): undefined reference to al_destroy_sample' ./build/sounds.o:sounds.cpp:(.text+0x324): more undefined references to
al_destroy_sample' follow
collect2.exe: error: ld returned 1 exit status
makefile-windows:28: recipe for target 'top-gear' failed
mingw32-make: *** [top-gear] Error 1
Olá Luiz,
Tentei compilar seu jogo no Windows com MINGW porém não tive êxito, apesar de conseguir alterar o makefile-windows até que todos os arquivos fossem compilados (gerados o ".o") deu problemas no linker.
Tentei criar um projeto no MSVC 2022, mas foi pior ainda, a versão do C++ do MSVC é superior e diversas modificações teve que ser feitas no código apenas para tentar compilar, mesmo assim também não consegui compilar.
Eu ainda não testei no linux pra ver se dá certo, porém queria mesmo compilar no windows.
Será que tem alguma coisa que estou fazendo errado pra tentar compilar o game?
Obrigado. []'s