Closed lukas-kirschner closed 9 months ago
Implement Switches that change the teleport destination. In Campaign Map Control, the two keys at the top are actually switches, the left one turns the teleport to the non-deadly tile, the right one causes the player to be teleported above the spikes (two tiles left)
Implement doors that open with a password. In Campaign Map Control, there is a password-door at the bottom left, one tile left of the player position in the screenshot
In the Control map, there is a teleport from (5,1) to (28,12)
In the Teleportation campaign map, there is a teleporter at (2,2) that teleports the player to (17,12)