lukas-kirschner / Exodus

A turn-based 2D Platformer. Re-Implementation of the Classic EPOC32 Space Exodus Game by David Sansome
MIT License
6 stars 1 forks source link

Elements on the game board are clicked when the user interacts with the map editor tile selector dropdowns #44

Open lukas-kirschner opened 1 year ago

lukas-kirschner commented 1 year ago

As mentioned in https://github.com/bevyengine/bevy/issues/3570 - There is no simple way of disabling mouse events in Bevy when there is an egui window above the game board. As a workaround, I might try

lukas-kirschner commented 1 year ago

Until I have a solution or workaround for that problem, I am going to implement two rows of buttons instead of using dropdown menus. This way, the buttons will not overlap the game board.

lukas-kirschner commented 1 year ago

The problem is not yet fixed, but there is a workaround implemented