Open lukas-kirschner opened 1 year ago
Until I have a solution or workaround for that problem, I am going to implement two rows of buttons instead of using dropdown menus. This way, the buttons will not overlap the game board.
The problem is not yet fixed, but there is a workaround implemented
As mentioned in https://github.com/bevyengine/bevy/issues/3570 - There is no simple way of disabling mouse events in Bevy when there is an egui window above the game board. As a workaround, I might try