lukebemishprojects / ExcavatedVariants

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Emissive Textures #196

Closed HazeWorksOnFiveMServer closed 8 months ago

HazeWorksOnFiveMServer commented 8 months ago

How to add emissive textures to the ores ?

lukebemish commented 8 months ago

What do you mean? That depends on how you are adding them in general. Ores like redstone ore - which aren't truly emissive but just have a light level - should just work out of the box. In terms of other stuff - that depends on what tool you're using to add emissive textures, which Minecraft does not have for blocks by default.

HazeWorksOnFiveMServer commented 8 months ago

Like this here : https://www.planetminecraft.com/texture-pack/bare-bones-emissive/

in _e format

lukebemish commented 8 months ago

That uses optifine's special system, not a built in feature of Minecraft; Excavated Variants does not currently have any special support for it. You would have to manually add emissive textures for the blocks yourself

HazeWorksOnFiveMServer commented 8 months ago

Yes I know but how if there are no textures in both mods (dynamic asset generator and ExcavatedVariants)

lukebemish commented 8 months ago

The mods generate the textures at runtime. They're still there, just not in the jar

HazeWorksOnFiveMServer commented 8 months ago

Where do you have a file path or something ?

lukebemish commented 8 months ago

You can enable caching to see where they are placed