Open CrusoeDaWolf opened 8 years ago
I will look into it, what effects were enabled?
I think I had played OpenGL games before with it enabled, but just in case I'll test it again. Might also be a ReShade bug (which would be fixed in the next version, there was a similar error report a while ago in the forums).
In any case it's about time I updated MassFX here on GitHub, right? Might as well do it together with this fix.
HDR, Lookup, Bloom, and Vignette are enabled. By the way, the bloom and HDR look amazing in this mod. Outstanding work on those shaders! c:
Thanks, I've actually made a standalone version of it for ReShade 3.0 if you're interested.
2016-07-18 21:19 GMT-03:00 CrusoeDaWolf notifications@github.com:
HDR, Lookup, Bloom, and Vignette are enabled. By the way, the bloom and HDR look amazing in this mod. Outstanding work on those shaders! c:
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Sure. Would love to try it out. Also, where can I get the ReShade 3.0 Alpha or beta or whatever version it is?
EDIT: Found out on the forums. Never mind xP
I just tested it with Zandronum rendering in OpenGL. It failed as I expected. :c
Whenever running MassFX on OpenGL, it seems to fail with this error on every enabled effect:
0(43) : error C1115: unable to find compatible overloaded function "texelFetch(sampler2D, ivec2)" 0(43) : error C1115: unable to find compatible overloaded function "texelFetch(sampler2D, ivec2)" (0) : error C2003: incompatable options for link