lulzsun / RePlays

Open-source game recording management software
GNU General Public License v3.0
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Replay buffer feature is not intuitive to use #247

Open daNutzzzzz opened 1 month ago

daNutzzzzz commented 1 month ago

Ive probably got something wrong here but when i create a clip (create bookmark) it stores them under sessions and although the app says its recording my game, no "session" is recorded and saved in the sessions folder (or anywhere).

Shouldn't Clips (bookmarks) be saved in the Clips area and full game sessions be recoded in Sessions?

userSettings.json

sonicv6 commented 1 month ago

You have replay buffer enabled, the app is behaving as expected.

daNutzzzzz commented 1 month ago

You have replay buffer enabled, the app is behaving as expected.

Ok, i'll rephrase my question:

How do i get the Application too:

  1. save full game sessions into the sessions section
  2. save clips (bookmarks?) into the clips section with a 3 minute "buffer" from button activation.
lulzsun commented 1 month ago

At the moment, you can't have replay buffer enabled and also have full sessions, this can be looked into as a option/feature request.

And the replay buffer "clips" are saved as sessions, this can also be looked into and changed as clips instead.

daNutzzzzz commented 1 month ago

Ok this is confusing tbh given the GUI layout.

Can you please advise as to where i log these feature requests or add them to your roadmap.

thanks

Segergren commented 1 month ago

I think the reason we set it up this way is to make it possible for you to edit the Replay Buffer that you've saved.

lulzsun commented 1 month ago

Can you please advise as to where i log these feature requests or add them to your roadmap.

Keeping this GitHub issue open is the way we keep track of feature requests/issues.

And now that @Segergren mentioned it, yes, it is intentional for the replay buffer clips to be stored as sessions so they could be trimmed using the built in editor if needed, since the "Clips" player does not allow for further editing. But we can look to adding editing controls to the clip in the future to make it more intuitive to use.

Sorry if Replay Buffer isn't intuitive to use at the moment. It is currently a feature that I do not personally use, so it isn't a fully fleshed out system as you may think it is. I may revisit this in the future if other developers aren't interested in redesigning it.

lulzsun commented 1 month ago

And also, this issue is somewhat related to #230.