As written, I'm using a basic block that is converted to Little Tiles to make flooring. The Spectre Illuminators are not picking up the blocks to illuminate.
Well the way i make stuff glow is kinda hacky. This can be fixed on the LittleTiles side if they "return super.getLightValue(...)" instead of "return 0" in their block classes if the block doesn't glow.
As written, I'm using a basic block that is converted to Little Tiles to make flooring. The Spectre Illuminators are not picking up the blocks to illuminate.