Closed Lanse505 closed 5 years ago
We are having the same issue with: RandomThings-MC1.12.2-4.2.7.1.jar https://hastebin.com/nutanovifo.sql
On our pack Mech & Magic https://www.atlauncher.com/pack/MechMagic
I'm having a similar crash.
https://pastebin.com/B9fD5UNP Pack is FTB: Interactions version 1.9.0.
Some more information: the crash occurs when traveling away from my base, when chunks start to get unloaded. I crash to desktop after some offending chunk gets unloaded. If I try to reload my map, I crash again immediately with the same error. Going into the graphics options before I load my map and turning the max chunk distance to something very low, then teleporting back to my base allows everything to function again.
Conforming this for FTB: Interactions. Related issue: https://github.com/FTBTeam/FTB-Interactions/issues/730
We can add ATM3-Remix to that list with the same rendering/lighting interaction with p455w0rdslib.capabilities.CapabilityLightEmitter.hasCap
AllTheMods/ATM3-Remix#218
Hello o7
So during testing for Resonant Rise 5, we've started running into some sporadic crashes which point towards specter coils. After talking about it a bit, @thecodedone pointed out it might be an issue between Albedo's new Lighting Capability system making the Specter Coil go into a hissy-fit.
Here's the logs