lunadigital / btoa

A community-developed Blender add-on for the Arnold renderer.
GNU General Public License v3.0
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Lambert Node Desing Cleanup #213

Closed AlexeyAdamitsky closed 2 years ago

AlexeyAdamitsky commented 2 years ago

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  1. Make sure the output socket is named Shader and the socket color match is matching its naming.
  2. Switch places of Weight and Color parameters. It should match other addons and how Surface Shader is setup. First goes the Weight of the Shader and then Color or other settings.
  3. Color default value has to be white (1.1.1).
  4. We're missing Opacity setting.
AlexeyAdamitsky commented 2 years ago

Thanks. Everything works well and in its place now!