Open KillyMXI opened 2 years ago
Thanks for the feedback, I was debating which to go with by default when developing it. Is it just the channel sliders you care about of did you want the large rectangle to change saturation/lightness as well? The former should be fairly easy to add, though I worry a little about it getting cluttered there as it will be my default view.
I'd expect a selector that will adapt the Colors window for RGB+X color spaces, where X is chosen from at least HSV, HSL (other color spaces get complicated quickly).
Just extra sliders will be confusing - Saturation is not the same in HSL and HSV and showing them alongside might be not a good idea.
Ok, I'll have a think about it. And yes it definitely was unexpected when I learned about the saturation difference. I'm thinking right now an extra button on the colors window (next to the > one) which allows you to select between hsv (current), hsl and rgb (a color wheel similar to Paint.NET?).
Will see if I get the time for v0.13, deep in png decoding right now
Trying to split it into tabs for RGB | HSV | HSL might be nice, but it raises the question what sliders to show on RGB tab - would love to still have a 2d slider, but it will require more options (RG, GB, RB?).
I'd love to nerd out someday and make a combination of 2d+2d and/or 2d+1d+1d sliders where the combination of 4 channels (RGBA/HSVA/HSLA) can be arranged in any way on the fly, but I can't tell how usable it will be for the general public.
Regarding the color wheel in Paint.NET: It combines Hue and Saturation(HSV) - circular nature of Hue makes a circular shape a natural fit. It's just another way to combine channels on sliders - if you bring Hue into the 2d slider - make it circular. I think it is slightly less useful. If I have to choose - I'd prefer the 2d slider to be dedicated to other two color components. Some apps draw a Hue circle around 2d slider, but it is more complicated to make and takes much more space.
Finding that balance between super minimal and what Photoshop gives is the challenge. The latter gives a bunch of checkboxes that lets you say what component you want in the slider, so you can do whatever you want. It's just a bit of a mess, not particularly discoverable imo and it's really big huge, plus it's a temporarily window for PS, not a permanent one like in Luna Paint.
Not particularly discoverable but right clicking in the 2d view doesn't do anything right now, that's another option and kind of intuitive for configuring it 🤔
Please add HSL option for Colors window. I find Lightness that goes from pure black to pure white through the selected Hue+Saturation is more natural and handy when making lighter/darker colors.
I had this request for Paint.NET as well, but seems like there is no hope the developer will get to any quality of life features there.