Closed glubtier closed 7 months ago
By raw block, I assume you mean the original
cruxite_block
one. You should probably add the retexture of that block to the changelog. You should also plan with akisephila how the cruxite block retexture conflict between this and #572 should be handled.
Correct, it's just called "CRUXITE_BLOCK" in code but they're all cruxite blocks, which is why I specified.
I think we both have the same file there, if Aki pulled from Rose's branch, but I'll ask.
Updated recipes and corrected some conflicts with block tags, but it's failing the build on GitHub now, not sure why? I tried runData again and there's nothing changed, nothing unversioned, etc.
Updated recipes and corrected some conflicts with block tags, but it's failing the build on GitHub now, not sure why? I tried runData again and there's nothing changed, nothing unversioned, etc.
In the cases where it fails and you cant see where, open Details!
Heres a part of the error that seems relevant
/home/runner/work/minestuck/minestuck/src/main/java/com/mraof/minestuck/data/MSBlockStateProvider.java:1766: error: cannot find symbol if(state.getValue(CustomLampBlock.CLICKED) ) { ^ symbol: variable CustomLampBlock location: class MSBlockStateProvider
In the cases where it fails and you cant see where, open Details! Heres a part of the error that seems relevant
/home/runner/work/minestuck/minestuck/src/main/java/com/mraof/minestuck/data/MSBlockStateProvider.java:1766: error: cannot find symbol if(state.getValue(CustomLampBlock.CLICKED) ) { ^ symbol: variable CustomLampBlock location: class MSBlockStateProvider
Alright well I'm bamboozled on this because I didn't change those files at all, and I can't replicate it on my end so I'll have to fiddle with it more tomorrow.
Unrelated to that, I have just now committed a change to MSBlockStateProvider. I forgot I hardcoded CRUXITE_LAMP into customLampWithItem. It is no longer hard coded.
Ooh, this is a peculiar issue for sure. There are non-conflicting changes that causes the build to fail. Just merge upcoming-content
and you should see the issue you need to resolve.
Ooh, this is a peculiar issue for sure. There are non-conflicting changes that causes the build to fail. Just merge
upcoming-content
and you should see the issue you need to resolve.
Okay that seemed to work. :)
Added cruxite block set, derivative blocks, and recipes.
Textures: raw block - Rose smooth block - Sipher Polished, bricks, chiseled, door, trapdoor, lamp, pillar - Glubtier