sburbConnections.unlinkClientPlayer() previously threw an exception when there were no paired server player to unlink.
This prevented it from being called redundantly, while it was also being used in a redundant manner by /sburbconnection.
This lets unlinkClientPlayer() be called redundantly, and also adds a test for this.
sburbConnections.unlinkClientPlayer()
previously threw an exception when there were no paired server player to unlink. This prevented it from being called redundantly, while it was also being used in a redundant manner by/sburbconnection
.This lets
unlinkClientPlayer()
be called redundantly, and also adds a test for this.