lunixbochs / glshim

OpenGL 1.x driver shim for OpenGL ES devices.
https://boards.openpandora.org/topic/11506-glshim/
MIT License
160 stars 32 forks source link

Intercept matrix math and do transforms by hand #22

Open lunixbochs opened 10 years ago

lunixbochs commented 10 years ago

This will pave the way for better ES2 support, and address precision issues in the PowerVR SGX 530.

Duke3D and Sauerbraten both suffer from this.

For bonus points, use a NEON-capable implementation.

lunixbochs commented 10 years ago

This is in progress at https://github.com/lunixbochs/glshim/tree/matrix

lunixbochs commented 10 years ago

Might need ES2.

lunixbochs commented 10 years ago

Nope, just make sure to do lights too: http://www.opengl.org/archives/resources/faq/technical/lights.htm