I thought I had this one beat during development but I installed v2.0.0 on a fresh machine and it's back.
You drag and drop a skill onto a level and the level doesn't render until you flip/flop your selected group.
Likewise for skill level splits and deletions and narrow/broad changes.
Likewise when you drag and drop a group onto the General group - there you have to close the sheet and reopen it.
This is my top priority issue until it is fixed - hopefully this afternoon, possibly in a day or two, depending how intractable it proves to be. (At least I can now be confident in publishing releases with FVTT 11 databases in them, so once I have an answer, I will be able to get it out there quickly.)
I went to work on it and it mysteriously disappeared, but I'm not yet convinced it won't reappear, so I'll track this for a little while as I go work on other features.
I thought I had this one beat during development but I installed v2.0.0 on a fresh machine and it's back.
You drag and drop a skill onto a level and the level doesn't render until you flip/flop your selected group. Likewise for skill level splits and deletions and narrow/broad changes. Likewise when you drag and drop a group onto the General group - there you have to close the sheet and reopen it.
This is my top priority issue until it is fixed - hopefully this afternoon, possibly in a day or two, depending how intractable it proves to be. (At least I can now be confident in publishing releases with FVTT 11 databases in them, so once I have an answer, I will be able to get it out there quickly.)