lupoglaz / GodotAIGym

Communicating with godot engine through shared memory
https://lupoglaz.github.io/GodotAIGym/
MIT License
214 stars 27 forks source link

Add Uint type for screen frame transfer #23

Open kimbring2 opened 2 years ago

kimbring2 commented 2 years ago

Hello,

Thank you for sharing the code. It works well.

I find it is too slow to send the image frame as an observation value by using the Float, Int type. Therefore, I add the Uint type to send the PoolVector as an observation value.

I add my own environment and README file under the Tutorials/DogdeCreepTut folder.

Thank you

lupoglaz commented 1 year ago

Hi, I am sorry, I just saw this pull request. I will try to merge within 9Jan - 15Jan.

kimbring2 commented 1 year ago

@lupoglaz Hello, thank you for checking my pull request. Please merge at your convenience (:

I have learned a lot from your repository. Thank you again for sharing the awesome project.