Fixed #345 - An option has been added to try to avoid duplicate class assignments when randomizing FE4 classes. This isn't a guarantee, due to the sheer number of other restrictions in place, but whenever possible, this option assigns a class that has not been assigned before. The pool resets between generations and substitutes have their own pool separate from the child character they replace.
Fixed #345 - An option has been added to try to avoid duplicate class assignments when randomizing FE4 classes. This isn't a guarantee, due to the sheer number of other restrictions in place, but whenever possible, this option assigns a class that has not been assigned before. The pool resets between generations and substitutes have their own pool separate from the child character they replace.