Closed Vennobennu closed 9 months ago
Changes look pretty good to me. I'll get back to working on this as soon as I can get IRL stuff sorted. Lots of moving parts right now. Thanks for the contribution! 🙂
Glad to hear you like the changes. Good luck getting your IRL stuff handled.
I've been making some modifications to the Yune codebase for my own runs, and thought some of these FE9 changes would be of interest. I think I mentioned some of these before, but a proper fork and pull request is probably more helpful at least.
Quick summary: -Allows playable fliers to randomize into non-flying classes. Marcia and Jill's starting positions have been changed to account for this (Janaff, Ulki and Reyson still get stuck in 17-4, but the game still continues fine) -Reworks Ashnard's and the Black Knight's immunity removal by deleting their "Weak_A" skill instead of adding the weakA ability to A- and S-rank weapons. -Removes Thief's promotion ban skill. They can now promote into Assassins. -Adds support for reading and writing the 4th and 5th class skills of classes. -Adds support for writing to a chapter unit's coordinates. -Makes the ___ Knight and Paladin classes slightly less likely to appear in class randomization to counteract how many variants of them exist. -Gives Laguz starting gauges a more generous distribution: 5-20 instead of 0-20.